T/FTalk Fastoperator stationcallsign OPERATOR

Two players · one screen · one manual

sound starts on first click · M mutes

Your blind spot
has a voice.

You see the console. Your AI agent holds the manual — through WebMCP tools registered by this page. Neither of you can win alone: you describe what you see, the reader turns it into instructions, and every consequential press is yours. Ten minutes. Three strikes. Five acts.

The tools are the reader's only sanctioned channel. WebMCP does not stop an agent from looking at the page — the blindness is a role boundary the reader agrees to, and the interaction record shows sanctioned tool cooperation, but cannot prove the reader never peeked.

native WebMCP
unavailable
3D renderer
checking
Operations Log
checking
sound
unlocks on click

Judge showcase is a labeled deterministic one-act run. It uses real native tool registration and real inputs; Operations Log signing is available when the database is ready.

Loading 3D operations room…

The five acts

Act 1

Glyphlock

Six unnamed marks. Three presses. Zero shared words.

Operator
Read the serial plate and lamp aloud, describe six abstract marks precisely, then press the called sequence.
Reader
Identify each mark from the operator's description using the glyph index, then run the lamp procedure to derive the press order.
Act 2

Dead Reckoning

The walls are invisible. The compass is wrong. The storms are moving.

Operator
Report your coordinate and any red storm cells, then translate every spoken compass direction through a rotated rose before you press.
Reader
Read the sector chart, plan a route through invisible bulkheads to the relay and then the exit, and call short world-cardinal legs.
Act 3

Cold Read

Twenty faces. One dossier. Four features the reader must translate blind.

Operator
Scan a 4x5 lineup of near-identical tiles, listen for four decoded features, select the one match and confirm it.
Reader
Decode a coded dossier through the field codebook into plain visual features. You never see the lineup and must never guess a tile ID.
Act 4

Two-Key Turn

Neither of you can do this alone. The reader arms. The operator turns. Fifteen seconds.

Operator
Describe the four sigils and read the console code. When the reader arms the correct slot, turn your key while the needle sits inside the green band.
Reader
Work out which slot to arm and arm it yourself with reader_arm_key. Then talk the operator through the timing window before it closes.
Act 5

Countersign

The final burst. Three codebooks, one live edition, and it rotates every time you're wrong.

Operator
Read the incoming tokens, the live EDITION letter and whether the CHK flag is lit. Key in the digits the reader gives you and SEND.
Reader
Decode the transmission with the correct codebook edition and apply the rotation rules. A wrong send rotates the edition and the whole answer changes.

How to play with your agent

  1. 1. Open this page in a WebMCP-enabled in-app browser, or Chrome with chrome://flags/#enable-webmcp-testing. The Reader link turns green when modelContext is present.
  2. 2. Paste the reader prompt (button in the dock) into your agent. It will call talkfast_briefing and can even start the run for you.
  3. 3. Describe what you see. Never read the manual yourself — the agent reads it, you press. Only the agent can arm the key in Two-Key Turn. Ask your agent not to screenshot the page: that rule is the game.
  4. 4. No agent handy? The Simulator tab runs every tool in-page: a friend plays the reader on the same screen without looking at the console.

Operations Log · recent crews

Community logbook →

Every run is opened with a server session and submitted with its full action log; the server replays it and records its own score. The reader signs with a self-reported model name, and every run has a public replay with the WebMCP transcript.

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